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GeForce GTX 1080 vs Radeon HD 7950

Intro

The GeForce GTX 1080 comes with clock speeds of 1607 MHz on the GPU, and 1251 MHz on the 8192 MB of GDDR5X memory. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.

Compare all of that to the Radeon HD 7950, which makes use of a 28 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 memory is set to run at a speed of 1250 MHz on this card. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon HD 7950 7731 points
Difference: 14211 (184%)

Zcash Mining Hash Rate

GeForce GTX 1080 553 Sol/s
Radeon HD 7950 235 Sol/s
Difference: 318 (135%)

Ethereum Mining Hash Rate

Radeon HD 7950 21 Mh/s
GeForce GTX 1080 20 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
Radeon HD 7950 200 Watts
Difference: 20 Watts (11%)

Memory Bandwidth

The GeForce GTX 1080, in theory, should be quite a bit faster than the Radeon HD 7950 overall. (explain)

GeForce GTX 1080 327680 MB/sec
Radeon HD 7950 240000 MB/sec
Difference: 87680 (37%)

Texel Rate

The GeForce GTX 1080 is quite a bit (about 187%) better at anisotropic filtering than the Radeon HD 7950. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Radeon HD 7950 89600 Mtexels/sec
Difference: 167520 (187%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1080 is superior to the Radeon HD 7950, and very much so. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 77248 (302%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Radeon HD 7950
Manufacturer nVidia AMD
Year May 2016 January 2012
Code Name GP104-400 Tahiti Pro
Memory 8192 MB 1536 MB
Core Speed 1607 MHz 800 MHz
Memory Speed 10008 MHz 5000 MHz
Power (Max TDP) 180 watts 200 watts
Bandwidth 327680 MB/sec 240000 MB/sec
Texel Rate 257120 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 2560 1792
Texture Mapping Units 160 112
Render Output Units 64 32
Bus Type GDDR5X GDDR5
Bus Width 256-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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