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GeForce GTX 460 vs Radeon R9 380X

Intro

The GeForce GTX 460 comes with core speeds of 675 MHz on the GPU, and 900 MHz on the 768 MB of GDDR5 RAM. It features 336 SPUs as well as 56 Texture Address Units and 24 Rasterization Operator Units.

Compare those specs to the Radeon R9 380X, which comes with a core clock frequency of 970 MHz and a GDDR5 memory frequency of 1425 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 460 2557 points
Difference: 6962 (272%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
Radeon R9 380X 190 Watts
Difference: 40 Watts (27%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380X should theoretically be a lot better than the GeForce GTX 460 in general. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 96000 (111%)

Texel Rate

The Radeon R9 380X will be a lot (more or less 228%) more effective at anisotropic filtering than the GeForce GTX 460. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 86360 (228%)

Pixel Rate

The Radeon R9 380X is quite a bit (about 92%) better at anti-aliasing than the GeForce GTX 460, and also able to handle higher resolutions while still performing well. (explain)

Radeon R9 380X 31040 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 14840 (92%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon R9 380X
Manufacturer nVidia AMD
Year July 2010 November 2015
Code Name GF104 Tonga XT
Memory 768 MB 4096 MB
Core Speed 675 MHz 970 MHz
Memory Speed 3600 MHz 5700 MHz
Power (Max TDP) 150 watts 190 watts
Bandwidth 86400 MB/sec 182400 MB/sec
Texel Rate 37800 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 336 2048
Texture Mapping Units 56 128
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 5000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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