Compare any two graphics cards:
GeForce GTX 285 1GB vs Radeon R9 M395X
IntroThe GeForce GTX 285 1GB comes with a GPU core clock speed of 648 MHz, and the 1024 MB of GDDR3 memory runs at 1242 MHz through a 512-bit bus. It also is made up of 240 SPUs, 80 Texture Address Units, and 32 ROPs.Compare those specs to the Radeon R9 M395X, which has a core clock frequency of 723 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 2048 SPUs, 128 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 M395X should theoretically be a little bit superior to the GeForce GTX 285 1GB in general. (explain)
Texel RateThe Radeon R9 M395X should be much (more or less 79%) faster with regards to anisotropic filtering than the GeForce GTX 285 1GB. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon R9 M395X is superior to the GeForce GTX 285 1GB, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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