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GeForce GTX 590 vs Radeon R9 M385X

Intro

The GeForce GTX 590 makes use of a 40 nm design. nVidia has set the core frequency at 607 MHz. The GDDR5 memory works at a speed of 855 MHz on this card. It features 512 SPUs as well as 64 TAUs and 48 Rasterization Operator Units.

Compare those specifications to the Radeon R9 M385X, which has a core clock frequency of 1100 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It features 896 SPUs, 56 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 590 should be much faster than the Radeon R9 M385X in general. (explain)

GeForce GTX 590 328320 MB/sec
Radeon R9 M385X 96000 MB/sec
Difference: 232320 (242%)

Texel Rate

The GeForce GTX 590 is much (about 26%) faster with regards to texture filtering than the Radeon R9 M385X. (explain)

GeForce GTX 590 77696 Mtexels/sec
Radeon R9 M385X 61600 Mtexels/sec
Difference: 16096 (26%)

Pixel Rate

The GeForce GTX 590 should be much (about 231%) more effective at AA than the Radeon R9 M385X, and should be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon R9 M385X 17600 Mpixels/sec
Difference: 40672 (231%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 M385X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 Radeon R9 M385X
Manufacturer nVidia AMD
Year March 2011 2015
Code Name GF110 Bonaire
Memory 1536 MB (x2) 4096 MB
Core Speed 607 MHz (x2) 1100 MHz
Memory Speed 3420 MHz (x2) 6000 MHz
Power (Max TDP) 365 watts (Unknown) watts
Bandwidth 328320 MB/sec 96000 MB/sec
Texel Rate 77696 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 512 (x2) 896
Texture Mapping Units 64 (x2) 56
Render Output Units 48 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 M385X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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