Compare any two graphics cards:
Radeon HD 5450 vs Radeon R9 M380
IntroThe Radeon HD 5450 has a clock speed of 650 MHz and a DDR3 memory frequency of 800 MHz. It also makes use of a 64-bit memory bus, and uses a 40 nm design. It features 80(16x5) SPUs, 8 TAUs, and 4 Raster Operation Units.Compare all that to the Radeon R9 M380, which makes use of a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 RAM is set to run at a speed of 1500 MHz on this model. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon R9 M380, in theory, should be quite a bit faster than the Radeon HD 5450 in general. (explain)
Texel RateThe Radeon R9 M380 is much (more or less 669%) more effective at anisotropic filtering than the Radeon HD 5450. (explain)
Pixel RateThe Radeon R9 M380 is quite a bit (about 515%) better at anti-aliasing than the Radeon HD 5450, and also should be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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