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GeForce GTX 295 vs Radeon R9 M375X

Intro

The GeForce GTX 295 features a GPU core clock speed of 576 MHz, and the 896 MB of GDDR3 memory is set to run at 999 MHz through a 448-bit bus. It also features 240 Stream Processors, 80 Texture Address Units, and 28 ROPs.

Compare that to the Radeon R9 M375X, which features clock speeds of 1015 MHz on the GPU, and 1125 MHz on the 4096 MB of GDDR5 memory. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 295 should theoretically be quite a bit better than the Radeon R9 M375X overall. (explain)

GeForce GTX 295 223776 MB/sec
Radeon R9 M375X 72000 MB/sec
Difference: 151776 (211%)

Texel Rate

The GeForce GTX 295 is much (approximately 127%) better at texture filtering than the Radeon R9 M375X. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon R9 M375X 40600 Mtexels/sec
Difference: 51560 (127%)

Pixel Rate

The GeForce GTX 295 is a lot (more or less 99%) faster with regards to anti-aliasing than the Radeon R9 M375X, and also should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon R9 M375X 16240 Mpixels/sec
Difference: 16016 (99%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 M375X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon R9 M375X
Manufacturer nVidia AMD
Year January 8, 2009 2015
Code Name G200b Cape Verde
Memory 896 MB (x2) 4096 MB
Core Speed 576 MHz (x2) 1015 MHz
Memory Speed 1998 MHz (x2) 4500 MHz
Power (Max TDP) 289 watts (Unknown) watts
Bandwidth 223776 MB/sec 72000 MB/sec
Texel Rate 92160 Mtexels/sec 40600 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 16240 Mpixels/sec
Unified Shaders 240 (x2) 640
Texture Mapping Units 80 (x2) 40
Render Output Units 28 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 1400 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon R9 M375X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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