Compare any two graphics cards:
Radeon R7 M260X vs Radeon R9 M375X
IntroThe Radeon R7 M260X has a GPU core speed of 825 MHz, and the 2048 MB of GDDR5 memory is set to run at 1000 MHz through a 128-bit bus. It also is made up of 384 Stream Processors, 24 Texture Address Units, and 8 ROPs.Compare those specs to the Radeon R9 M375X, which makes use of a 28 nm design. AMD has clocked the core frequency at 1015 MHz. The GDDR5 memory runs at a frequency of 1125 MHz on this particular card. It features 640 SPUs along with 40 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R9 M375X should be 13% quicker than the Radeon R7 M260X overall, because of its higher bandwidth. (explain)
Texel RateThe Radeon R9 M375X should be much (approximately 105%) more effective at texture filtering than the Radeon R7 M260X. (explain)
Pixel RateThe Radeon R9 M375X should be a lot (about 146%) more effective at full screen anti-aliasing than the Radeon R7 M260X, and will be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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