Compare any two graphics cards:
Radeon HD 6570 (OEM) 2GB vs Radeon R9 M375
IntroThe Radeon HD 6570 (OEM) 2GB features a GPU core speed of 650 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1000 MHz through a 128-bit bus. It also is made up of 480 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.Compare all that to the Radeon R9 M375, which comes with core clock speeds of 1015 MHz on the GPU, and 1100 MHz on the 4096 MB of DDR3 RAM. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon HD 6570 (OEM) 2GB, in theory, should be quite a bit faster than the Radeon R9 M375 overall. (explain)
Texel RateThe Radeon R9 M375 should be much (more or less 160%) faster with regards to texture filtering than the Radeon HD 6570 (OEM) 2GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon R9 M375 is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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