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Radeon HD 4870 512MB vs Radeon R7 M360

Intro

The Radeon HD 4870 512MB has core speeds of 750 MHz on the GPU, and 900 MHz on the 512 MB of GDDR5 memory. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon R7 M360, which comes with a clock frequency of 1125 MHz and a DDR3 memory frequency of 1000 MHz. It also features a 64-bit bus, and makes use of a 28 nm design. It features 384 SPUs, 24 TAUs, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon HD 4870 512MB is 620% quicker than the Radeon R7 M360 overall, because of its higher data rate. (explain)

Radeon HD 4870 512MB 115200 MB/sec
Radeon R7 M360 16000 MB/sec
Difference: 99200 (620%)

Texel Rate

The Radeon HD 4870 512MB is a bit (about 11%) better at texture filtering than the Radeon R7 M360. (explain)

Radeon HD 4870 512MB 30000 Mtexels/sec
Radeon R7 M360 27000 Mtexels/sec
Difference: 3000 (11%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 4870 512MB is the winner, by far. (explain)

Radeon HD 4870 512MB 12000 Mpixels/sec
Radeon R7 M360 9000 Mpixels/sec
Difference: 3000 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 4870 512MB

Amazon.com

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Radeon R7 M360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4870 512MB Radeon R7 M360
Manufacturer AMD AMD
Year Jun 25, 2008 2015
Code Name RV770 XT Oland
Memory 512 MB 2048 MB
Core Speed 750 MHz 1125 MHz
Memory Speed 3600 MHz 2000 MHz
Power (Max TDP) 150 watts (Unknown) watts
Bandwidth 115200 MB/sec 16000 MB/sec
Texel Rate 30000 Mtexels/sec 27000 Mtexels/sec
Pixel Rate 12000 Mpixels/sec 9000 Mpixels/sec
Unified Shaders 800(160x5) 384
Texture Mapping Units 40 24
Render Output Units 16 8
Bus Type GDDR5 DDR3
Bus Width 256-bit 64-bit
Fab Process 55 nm 28 nm
Transistors 956 million (Unknown) million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Radeon HD 4870 512MB

Amazon.com

Check prices at:

Radeon R7 M360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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