Compare any two graphics cards:
Radeon R7 250X 2GB vs Radeon R7 M360
IntroThe Radeon R7 250X 2GB uses a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 memory is set to run at a frequency of 1125 MHz on this particular model. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.Compare that to the Radeon R7 M360, which uses a 28 nm design. AMD has clocked the core frequency at 1125 MHz. The DDR3 RAM runs at a speed of 1000 MHz on this particular model. It features 384 SPUs as well as 24 Texture Address Units and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically, the Radeon R7 250X 2GB should perform quite a bit faster than the Radeon R7 M360 in general. (explain)
Texel RateThe Radeon R7 250X 2GB should be much (about 48%) faster with regards to texture filtering than the Radeon R7 M360. (explain)
Pixel RateThe Radeon R7 250X 2GB should be quite a bit (about 78%) better at FSAA than the Radeon R7 M360, and also capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transported over the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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