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GeForce GTX 750 vs Radeon R5 M330

Intro

The GeForce GTX 750 has a core clock frequency of 1020 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It features 512 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare all of that to the Radeon R5 M330, which has clock speeds of 1030 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 320 SPUs along with 20 Texture Address Units and 8 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 750 should perform much faster than the Radeon R5 M330 in general. (explain)

GeForce GTX 750 80000 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 65600 (456%)

Texel Rate

The GeForce GTX 750 is much (about 58%) more effective at texture filtering than the Radeon R5 M330. (explain)

GeForce GTX 750 32640 Mtexels/sec
Radeon R5 M330 20600 Mtexels/sec
Difference: 12040 (58%)

Pixel Rate

The GeForce GTX 750 should be quite a bit (about 98%) more effective at AA than the Radeon R5 M330, and also will be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 750 16320 Mpixels/sec
Radeon R5 M330 8240 Mpixels/sec
Difference: 8080 (98%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750

Amazon.com

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Radeon R5 M330

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Radeon R5 M330
Manufacturer nVidia AMD
Year February 2014 2015
Code Name GM107 Oland
Memory 1024 MB 2048 MB
Core Speed 1020 MHz 1030 MHz
Memory Speed 5000 MHz 1800 MHz
Power (Max TDP) 55 watts (Unknown) watts
Bandwidth 80000 MB/sec 14400 MB/sec
Texel Rate 32640 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 512 320
Texture Mapping Units 32 20
Render Output Units 16 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 64-bit
Fab Process 28 nm 28 nm
Transistors 1870 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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