Compare any two graphics cards:
VS

GeForce GTX 880M vs Radeon HD 7870 XT

Intro

The GeForce GTX 880M has a core clock frequency of 954 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is made up of 1536 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 7870 XT, which comes with a core clock frequency of 925 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 256-bit bus, and uses a 28 nm design. It is comprised of 1536 SPUs, 96 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 XT 6390 points
GeForce GTX 880M 6360 points
Difference: 30 (0%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon HD 7870 XT 185 Watts
Difference: 55 Watts (42%)

Memory Bandwidth

Performance-wise, the Radeon HD 7870 XT should theoretically be much superior to the GeForce GTX 880M overall. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 64000 (50%)

Texel Rate

The GeForce GTX 880M is a lot (more or less 38%) better at texture filtering than the Radeon HD 7870 XT. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 33312 (38%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 880M is superior to the Radeon HD 7870 XT, though not by far. (explain)

GeForce GTX 880M 30528 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 928 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 880M Radeon HD 7870 XT
Manufacturer nVidia AMD
Year March 12 2014 November 2012
Code Name GK104 Tahiti LE
Memory 4096 MB 2048 MB
Core Speed 954 MHz 925 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 130 watts 185 watts
Bandwidth 128000 MB/sec 192000 MB/sec
Texel Rate 122112 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1536 1536
Texture Mapping Units 128 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield