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GeForce GTX 880M vs Radeon HD 7870 XT

Intro

The GeForce GTX 880M features core clock speeds of 954 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1536 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

Compare all that to the Radeon HD 7870 XT, which makes use of a 28 nm design. AMD has clocked the core frequency at 925 MHz. The GDDR5 RAM is set to run at a speed of 1500 MHz on this particular model. It features 1536 SPUs along with 96 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 XT 6390 points
GeForce GTX 880M 6360 points
Difference: 30 (0%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon HD 7870 XT 185 Watts
Difference: 55 Watts (42%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7870 XT should perform a lot faster than the GeForce GTX 880M in general. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 64000 (50%)

Texel Rate

The GeForce GTX 880M is much (approximately 38%) faster with regards to AF than the Radeon HD 7870 XT. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 33312 (38%)

Pixel Rate

The GeForce GTX 880M is a bit (more or less 3%) more effective at FSAA than the Radeon HD 7870 XT, and capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 880M 30528 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 928 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon HD 7870 XT
Manufacturer nVidia AMD
Year March 12 2014 November 2012
Code Name GK104 Tahiti LE
Memory 4096 MB 2048 MB
Core Speed 954 MHz 925 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 130 watts 185 watts
Bandwidth 128000 MB/sec 192000 MB/sec
Texel Rate 122112 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1536 1536
Texture Mapping Units 128 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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