Compare any two graphics cards:
GeForce 8500 GT vs Radeon HD 5570
IntroThe GeForce 8500 GT has a clock speed of 450 MHz and a DDR2 memory frequency of 400 MHz. It also uses a 128-bit memory bus, and makes use of a 80 nm design. It is made up of 16 SPUs, 8 Texture Address Units, and 4 ROPs.Compare that to the Radeon HD 5570, which uses a 40 nm design. AMD has set the core frequency at 650 MHz. The DDR3 RAM is set to run at a frequency of 900 MHz on this specific model. It features 400(80x5) SPUs along with 20 Texture Address Units and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 5570 should in theory perform much faster than the GeForce 8500 GT overall. (explain)
Texel RateThe Radeon HD 5570 should be a lot (about 261%) more effective at anisotropic filtering than the GeForce 8500 GT. (explain)
Pixel RateThe Radeon HD 5570 is quite a bit (approximately 189%) more effective at anti-aliasing than the GeForce 8500 GT, and should be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 8500 GT vs Radeon HD 5570”[...] aan het denken. Graag bekijk ik de verschillen en heb ook allerlei informatie gevonden waaronder: GeForce 8500 GT vs Radeon HD 5570 – Performance Comparison Benchmarks @ Hardware Compare Mijn vraag is, heb ik hier een andere voeding voor nodig, want zoals ik kan lezen op die site [...]