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GeForce GTX 870M vs Radeon R7 240

Intro

The GeForce GTX 870M features a clock speed of 941 MHz and a GDDR5 memory speed of 1000 MHz. It also uses a 192-bit memory bus, and uses a 28 nm design. It is made up of 1344 SPUs, 112 Texture Address Units, and 24 Raster Operation Units.

Compare those specs to the Radeon R7 240, which has a core clock speed of 730 MHz and a DDR3 memory speed of 900 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It is comprised of 320 SPUs, 20 TAUs, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
Radeon R7 240 1218 points
Difference: 3552 (292%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GTX 870M 110 Watts
Difference: 80 Watts (267%)

Memory Bandwidth

Theoretically, the GeForce GTX 870M should perform quite a bit faster than the Radeon R7 240 overall. (explain)

GeForce GTX 870M 96000 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 67200 (233%)

Texel Rate

The GeForce GTX 870M is quite a bit (about 622%) better at AF than the Radeon R7 240. (explain)

GeForce GTX 870M 105392 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 90792 (622%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 870M is a better choice, and very much so. (explain)

GeForce GTX 870M 22584 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 16744 (287%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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Radeon R7 240

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M Radeon R7 240
Manufacturer nVidia AMD
Year March 12 2014 October 2013
Code Name GK104 Oland PRO
Memory 3072 MB 2048 MB
Core Speed 941 MHz 730 MHz
Memory Speed 4000 MHz 1800 MHz
Power (Max TDP) 110 watts 30 watts
Bandwidth 96000 MB/sec 28800 MB/sec
Texel Rate 105392 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 1344 320
Texture Mapping Units 112 20
Render Output Units 24 8
Bus Type GDDR5 DDR3
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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