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GeForce 930M vs GeForce GTX 870M

Intro

The GeForce 930M has a GPU clock speed of 928 MHz, and the 2048 MB of DDR3 RAM is set to run at 900 MHz through a 64-bit bus. It also is made up of 384 Stream Processors, 24 TAUs, and 8 Raster Operation Units.

Compare those specs to the GeForce GTX 870M, which has a clock frequency of 941 MHz and a GDDR5 memory speed of 1000 MHz. It also uses a 192-bit memory bus, and uses a 28 nm design. It is comprised of 1344 SPUs, 112 Texture Address Units, and 24 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
GeForce 930M 1490 points
Difference: 3280 (220%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTX 870M should theoretically be quite a bit superior to the GeForce 930M in general. (explain)

GeForce GTX 870M 96000 MB/sec
GeForce 930M 14400 MB/sec
Difference: 81600 (567%)

Texel Rate

The GeForce GTX 870M is a lot (approximately 373%) faster with regards to anisotropic filtering than the GeForce 930M. (explain)

GeForce GTX 870M 105392 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 83120 (373%)

Pixel Rate

The GeForce GTX 870M will be a lot (approximately 204%) faster with regards to FSAA than the GeForce 930M, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 870M 22584 Mpixels/sec
GeForce 930M 7424 Mpixels/sec
Difference: 15160 (204%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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GeForce GTX 870M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M GeForce GTX 870M
Manufacturer nVidia nVidia
Year March 12 2015 March 12 2014
Code Name GM108 GK104
Memory 2048 MB 3072 MB
Core Speed 928 MHz 941 MHz
Memory Speed 1800 MHz 4000 MHz
Power (Max TDP) (Unknown) watts 110 watts
Bandwidth 14400 MB/sec 96000 MB/sec
Texel Rate 22272 Mtexels/sec 105392 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 22584 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 24 112
Render Output Units 8 24
Bus Type DDR3 GDDR5
Bus Width 64-bit 192-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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