Compare any two graphics cards:
GeForce GTX 460 1GB vs GeForce GTX 860M
IntroThe GeForce GTX 460 1GB uses a 40 nm design. nVidia has set the core frequency at 675 MHz. The GDDR5 RAM runs at a speed of 900 MHz on this particular model. It features 336 SPUs as well as 56 Texture Address Units and 32 ROPs.Compare those specs to the GeForce GTX 860M, which comes with core clock speeds of 797 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1152 SPUs along with 96 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 460 1GB should in theory be a lot faster than the GeForce GTX 860M overall. (explain)
Texel RateThe GeForce GTX 860M is much (approximately 102%) better at AF than the GeForce GTX 460 1GB. (explain)
Pixel RateThe GeForce GTX 460 1GB should be quite a bit (approximately 69%) faster with regards to full screen anti-aliasing than the GeForce GTX 860M, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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