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GeForce GTX 860M vs Radeon HD 7870

Intro

The GeForce GTX 860M uses a 28 nm design. nVidia has set the core frequency at 797 MHz. The GDDR5 RAM works at a speed of 1000 MHz on this card. It features 1152 SPUs along with 96 TAUs and 16 ROPs.

Compare those specifications to the Radeon HD 7870, which comes with a clock frequency of 1000 MHz and a GDDR5 memory frequency of 1200 MHz. It also features a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1280 SPUs, 80 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 6230 points
GeForce GTX 860M 4340 points
Difference: 1890 (44%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
Radeon HD 7870 175 Watts
Difference: 130 Watts (289%)

Memory Bandwidth

In theory, the Radeon HD 7870 should perform much faster than the GeForce GTX 860M in general. (explain)

Radeon HD 7870 153600 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 89600 (140%)

Texel Rate

The Radeon HD 7870 will be a little bit (approximately 5%) faster with regards to texture filtering than the GeForce GTX 860M. (explain)

Radeon HD 7870 80000 Mtexels/sec
GeForce GTX 860M 76512 Mtexels/sec
Difference: 3488 (5%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 7870 is a better choice, by a large margin. (explain)

Radeon HD 7870 32000 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 19248 (151%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 860M

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M Radeon HD 7870
Manufacturer nVidia AMD
Year March 12 2014 March 2012
Code Name GM107 Pitcairn XT
Memory 4096 MB 2048 MB
Core Speed 797 MHz 1000 MHz
Memory Speed 4000 MHz 4800 MHz
Power (Max TDP) 45 watts 175 watts
Bandwidth 64000 MB/sec 153600 MB/sec
Texel Rate 76512 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1152 1280
Texture Mapping Units 96 80
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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