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GeForce GTX 860M vs Geforce GTX 760

Intro

The GeForce GTX 860M features a GPU core clock speed of 797 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1000 MHz through a 128-bit bus. It also is made up of 1152 SPUs, 96 TAUs, and 16 ROPs.

Compare those specs to the Geforce GTX 760, which uses a 28 nm design. nVidia has clocked the core frequency at 980 MHz. The GDDR5 RAM runs at a speed of 1502 MHz on this model. It features 1152 SPUs along with 96 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
GeForce GTX 860M 4340 points
Difference: 1583 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
Geforce GTX 760 170 Watts
Difference: 125 Watts (278%)

Memory Bandwidth

Performance-wise, the Geforce GTX 760 should in theory be quite a bit superior to the GeForce GTX 860M overall. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 128256 (200%)

Texel Rate

The Geforce GTX 760 will be quite a bit (more or less 23%) more effective at anisotropic filtering than the GeForce GTX 860M. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GTX 860M 76512 Mtexels/sec
Difference: 17568 (23%)

Pixel Rate

The Geforce GTX 760 is much (approximately 146%) better at anti-aliasing than the GeForce GTX 860M, and will be capable of handling higher screen resolutions while still performing well. (explain)

Geforce GTX 760 31360 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 18608 (146%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 860M

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M Geforce GTX 760
Manufacturer nVidia nVidia
Year March 12 2014 June 2013
Code Name GM107 GK104
Memory 4096 MB 2048 MB
Core Speed 797 MHz 980 MHz
Memory Speed 4000 MHz 6008 MHz
Power (Max TDP) 45 watts 170 watts
Bandwidth 64000 MB/sec 192256 MB/sec
Texel Rate 76512 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 1152 1152
Texture Mapping Units 96 96
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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