Compare any two graphics cards:
VS

GeForce GTX 850M vs Radeon HD 3870 X2 512MB

Intro

The GeForce GTX 850M uses a 28 nm design. nVidia has clocked the core frequency at 876 MHz. The DDR3 memory works at a frequency of 1000 MHz on this model. It features 640 SPUs as well as 40 TAUs and 16 ROPs.

Compare all of that to the Radeon HD 3870 X2 512MB, which uses a 55 nm design. AMD has set the core speed at 825 MHz. The GDDR3 memory works at a frequency of 900 MHz on this particular card. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon HD 3870 X2 512MB should be 260% faster than the GeForce GTX 850M overall, because of its higher bandwidth. (explain)

Radeon HD 3870 X2 512MB 115200 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 83200 (260%)

Texel Rate

The GeForce GTX 850M will be much (approximately 33%) better at anisotropic filtering than the Radeon HD 3870 X2 512MB. (explain)

GeForce GTX 850M 35040 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 8640 (33%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 3870 X2 512MB is the winner, by a large margin. (explain)

Radeon HD 3870 X2 512MB 26400 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 12384 (88%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 850M

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 850M Radeon HD 3870 X2 512MB
Manufacturer nVidia AMD
Year March 12 2014 Jan 28, 2008
Code Name GM107 R680
Memory 2048 MB 512 MB (x2)
Core Speed 876 MHz 825 MHz (x2)
Memory Speed 2000 MHz 1800 MHz (x2)
Power (Max TDP) 40 watts (Unknown) watts
Bandwidth 32000 MB/sec 115200 MB/sec
Texel Rate 35040 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 640 320(64x5) (x2)
Texture Mapping Units 40 16 (x2)
Render Output Units 16 16 (x2)
Bus Type DDR3 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 850M

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield