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GeForce GTX 850M vs Radeon R9 280

Intro

The GeForce GTX 850M comes with a clock speed of 876 MHz and a DDR3 memory frequency of 1000 MHz. It also uses a 128-bit memory bus, and makes use of a 28 nm design. It is made up of 640 SPUs, 40 TAUs, and 16 ROPs.

Compare those specifications to the Radeon R9 280, which has GPU core speed of 933 MHz, and 3072 MB of GDDR5 RAM set to run at 1250 MHz through a 384-bit bus. It also is made up of 1792 SPUs, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280 7961 points
GeForce GTX 850M 3340 points
Difference: 4621 (138%)

Zcash Mining Hash Rate

Radeon R9 280 183 Sol/s
GeForce GTX 850M 49 Sol/s
Difference: 134 (273%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
Radeon R9 280 250 Watts
Difference: 210 Watts (525%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 280 is 650% faster than the GeForce GTX 850M in general, due to its greater data rate. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 208000 (650%)

Texel Rate

The Radeon R9 280 will be quite a bit (approximately 198%) more effective at texture filtering than the GeForce GTX 850M. (explain)

Radeon R9 280 104496 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 69456 (198%)

Pixel Rate

The Radeon R9 280 is a lot (about 113%) more effective at anti-aliasing than the GeForce GTX 850M, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon R9 280 29856 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 15840 (113%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 850M

Amazon.com

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Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M Radeon R9 280
Manufacturer nVidia AMD
Year March 12 2014 March 2014
Code Name GM107 Tahiti Pro
Memory 2048 MB 3072 MB
Core Speed 876 MHz 933 MHz
Memory Speed 2000 MHz 5000 MHz
Power (Max TDP) 40 watts 250 watts
Bandwidth 32000 MB/sec 240000 MB/sec
Texel Rate 35040 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 640 1792
Texture Mapping Units 40 112
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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