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GeForce GTX 850M vs GeForce GTX Titan X

Intro

The GeForce GTX 850M makes use of a 28 nm design. nVidia has clocked the core frequency at 876 MHz. The DDR3 RAM works at a frequency of 1000 MHz on this model. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

Compare that to the GeForce GTX Titan X, which makes use of a 28 nm design. nVidia has clocked the core speed at 1000 MHz. The GDDR5 memory is set to run at a speed of 1750 MHz on this particular model. It features 3072 SPUs as well as 192 Texture Address Units and 96 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX 850M 3340 points
Difference: 14539 (435%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce GTX Titan X 250 Watts
Difference: 210 Watts (525%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX Titan X should perform quite a bit faster than the GeForce GTX 850M overall. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 304000 (950%)

Texel Rate

The GeForce GTX Titan X is quite a bit (about 448%) better at texture filtering than the GeForce GTX 850M. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 156960 (448%)

Pixel Rate

The GeForce GTX Titan X is quite a bit (approximately 585%) faster with regards to FSAA than the GeForce GTX 850M, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 81984 (585%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 850M

Amazon.com

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GeForce GTX Titan X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M GeForce GTX Titan X
Manufacturer nVidia nVidia
Year March 12 2014 March 2015
Code Name GM107 GM200
Memory 2048 MB 12288 MB
Core Speed 876 MHz 1000 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) 40 watts 250 watts
Bandwidth 32000 MB/sec 336000 MB/sec
Texel Rate 35040 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 640 3072
Texture Mapping Units 40 192
Render Output Units 16 96
Bus Type DDR3 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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