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GeForce GTX 850M vs Radeon R9 380 4G

Intro

The GeForce GTX 850M has a clock speed of 876 MHz and a DDR3 memory speed of 1000 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It is comprised of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon R9 380 4G, which comes with a clock speed of 970 MHz and a GDDR5 memory frequency of 1425 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It features 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
GeForce GTX 850M 3340 points
Difference: 5497 (165%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
Radeon R9 380 4G 190 Watts
Difference: 150 Watts (375%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380 4G should theoretically be a lot better than the GeForce GTX 850M in general. (explain)

Radeon R9 380 4G 182400 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 150400 (470%)

Texel Rate

The Radeon R9 380 4G is quite a bit (about 210%) more effective at AF than the GeForce GTX 850M. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 73600 (210%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon R9 380 4G is superior to the GeForce GTX 850M, and very much so. (explain)

Radeon R9 380 4G 31040 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 17024 (121%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 850M

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M Radeon R9 380 4G
Manufacturer nVidia AMD
Year March 12 2014 June 2015
Code Name GM107 Antigua PRO
Memory 2048 MB 4096 MB
Core Speed 876 MHz 970 MHz
Memory Speed 2000 MHz 5700 MHz
Power (Max TDP) 40 watts 190 watts
Bandwidth 32000 MB/sec 182400 MB/sec
Texel Rate 35040 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 640 1792
Texture Mapping Units 40 112
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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