Compare any two graphics cards:
GeForce 840M vs Radeon R7 M265
IntroThe GeForce 840M has a GPU core speed of 1029 MHz, and the 2048 MB of DDR3 RAM is set to run at 1000 MHz through a 64-bit bus. It also is comprised of 384 Stream Processors, 24 TAUs, and 8 Raster Operation Units.Compare those specs to the Radeon R7 M265, which features a clock speed of 725 MHz and a DDR3 memory speed of 1000 MHz. It also uses a 128-bit memory bus, and uses a 28 nm design. It is made up of 384 SPUs, 24 TAUs, and 8 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R7 M265 should perform a lot faster than the GeForce 840M in general. (explain)
Texel RateThe GeForce 840M is quite a bit (approximately 42%) better at AF than the Radeon R7 M265. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce 840M is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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