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GeForce 830M vs Radeon HD 3850 X2

Intro

The GeForce 830M uses a 28 nm design. nVidia has set the core speed at 1029 MHz. The DDR3 RAM runs at a frequency of 900 MHz on this particular model. It features 256 SPUs along with 16 Texture Address Units and 8 ROPs.

Compare those specifications to the Radeon HD 3850 X2, which makes use of a 55 nm design. AMD has clocked the core frequency at 668 MHz. The GDDR3 RAM runs at a speed of 828 MHz on this model. It features 320(64x5) SPUs along with 16 TAUs and 16 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 3850 X2 should theoretically perform a lot faster than the GeForce 830M overall. (explain)

Radeon HD 3850 X2 105984 MB/sec
GeForce 830M 14400 MB/sec
Difference: 91584 (636%)

Texel Rate

The Radeon HD 3850 X2 should be quite a bit (approximately 30%) more effective at anisotropic filtering than the GeForce 830M. (explain)

Radeon HD 3850 X2 21376 Mtexels/sec
GeForce 830M 16464 Mtexels/sec
Difference: 4912 (30%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 3850 X2 is the winner, by far. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
GeForce 830M 8232 Mpixels/sec
Difference: 13144 (160%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 830M

Amazon.com

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Radeon HD 3850 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 830M Radeon HD 3850 X2
Manufacturer nVidia AMD
Year March 12 2014 Apr 4, 2008
Code Name GM108 RV670 PRO
Memory 2048 MB 512 MB (x2)
Core Speed 1029 MHz 668 MHz (x2)
Memory Speed 1800 MHz 1656 MHz (x2)
Power (Max TDP) 25 watts (Unknown) watts
Bandwidth 14400 MB/sec 105984 MB/sec
Texel Rate 16464 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 256 320(64x5) (x2)
Texture Mapping Units 16 16 (x2)
Render Output Units 8 16 (x2)
Bus Type DDR3 GDDR3
Bus Width 64-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 830M

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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