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GeForce 8800 GTS (G92) vs Radeon HD 4850 512MB

Intro

The GeForce 8800 GTS (G92) features a core clock speed of 650 MHz and a GDDR3 memory speed of 970 MHz. It also features a 256-bit memory bus, and uses a 65 nm design. It is comprised of 128 SPUs, 64 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon HD 4850 512MB, which makes use of a 55 nm design. AMD has clocked the core frequency at 625 MHz. The GDDR3 memory runs at a frequency of 993 MHz on this particular card. It features 800(160x5) SPUs along with 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4850 512MB 110 Watts
GeForce 8800 GTS (G92) 135 Watts
Difference: 25 Watts (23%)

Memory Bandwidth

The Radeon HD 4850 512MB should theoretically be a bit faster than the GeForce 8800 GTS (G92) overall. (explain)

Radeon HD 4850 512MB 63552 MB/sec
GeForce 8800 GTS (G92) 62080 MB/sec
Difference: 1472 (2%)

Texel Rate

The GeForce 8800 GTS (G92) should be quite a bit (about 66%) more effective at anisotropic filtering than the Radeon HD 4850 512MB. (explain)

GeForce 8800 GTS (G92) 41600 Mtexels/sec
Radeon HD 4850 512MB 25000 Mtexels/sec
Difference: 16600 (66%)

Pixel Rate

The GeForce 8800 GTS (G92) will be just a bit (about 4%) better at full screen anti-aliasing than the Radeon HD 4850 512MB, and also able to handle higher resolutions without slowing down too much. (explain)

GeForce 8800 GTS (G92) 10400 Mpixels/sec
Radeon HD 4850 512MB 10000 Mpixels/sec
Difference: 400 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G92)

Amazon.com

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Radeon HD 4850 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G92) Radeon HD 4850 512MB
Manufacturer nVidia AMD
Year Dec 2007 Jun 25, 2008
Code Name G92 RV770 PRO
Memory 512 MB 512 MB
Core Speed 650 MHz 625 MHz
Memory Speed 1940 MHz 1986 MHz
Power (Max TDP) 135 watts 110 watts
Bandwidth 62080 MB/sec 63552 MB/sec
Texel Rate 41600 Mtexels/sec 25000 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 10000 Mpixels/sec
Unified Shaders 128 800(160x5)
Texture Mapping Units 64 40
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65 nm 55 nm
Transistors 754 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred over the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 4850 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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