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GeForce 820M vs Radeon HD 7870

Intro

The GeForce 820M uses a 28 nm design. nVidia has set the core frequency at 719 MHz. The DDR3 RAM is set to run at a frequency of 1000 MHz on this specific card. It features 96 SPUs as well as 16 Texture Address Units and 4 ROPs.

Compare all of that to the Radeon HD 7870, which comes with GPU core speed of 1000 MHz, and 2048 MB of GDDR5 RAM running at 1200 MHz through a 256-bit bus. It also features 1280 Stream Processors, 80 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 6230 points
GeForce 820M 850 points
Difference: 5380 (633%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
Radeon HD 7870 175 Watts
Difference: 160 Watts (1067%)

Memory Bandwidth

The Radeon HD 7870 should theoretically perform a lot faster than the GeForce 820M in general. (explain)

Radeon HD 7870 153600 MB/sec
GeForce 820M 16000 MB/sec
Difference: 137600 (860%)

Texel Rate

The Radeon HD 7870 is quite a bit (more or less 595%) better at texture filtering than the GeForce 820M. (explain)

Radeon HD 7870 80000 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 68496 (595%)

Pixel Rate

The Radeon HD 7870 will be much (more or less 1013%) more effective at full screen anti-aliasing than the GeForce 820M, and should be capable of handling higher resolutions while still performing well. (explain)

Radeon HD 7870 32000 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 29124 (1013%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 820M

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M Radeon HD 7870
Manufacturer nVidia AMD
Year February 2014 March 2012
Code Name GF117 Pitcairn XT
Memory 2048 MB 2048 MB
Core Speed 719 MHz 1000 MHz
Memory Speed 2000 MHz 4800 MHz
Power (Max TDP) 15 watts 175 watts
Bandwidth 16000 MB/sec 153600 MB/sec
Texel Rate 11504 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 96 1280
Texture Mapping Units 16 80
Render Output Units 4 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred past the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 820M

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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