Compare any two graphics cards:
Radeon HD 7970 vs Radeon R9 M295X
IntroThe Radeon HD 7970 uses a 28 nm design. AMD has set the core speed at 925 MHz. The GDDR5 RAM works at a speed of 1375 MHz on this specific card. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.Compare those specs to the Radeon R9 M295X, which uses a 28 nm design. AMD has set the core frequency at 750 MHz. The GDDR5 RAM is set to run at a frequency of 1375 MHz on this card. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 7970 should perform much faster than the Radeon R9 M295X in general. (explain)
Texel RateThe Radeon HD 7970 will be quite a bit (more or less 23%) faster with regards to AF than the Radeon R9 M295X. (explain)
Pixel RateThe Radeon HD 7970 should be a lot (approximately 23%) faster with regards to anti-aliasing than the Radeon R9 M295X, and also capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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