Compare any two graphics cards:
Radeon R9 390X 8G vs Radeon R9 M280X
IntroThe Radeon R9 390X 8G uses a 28 nm design. AMD has set the core frequency at 1050 MHz. The GDDR5 RAM is set to run at a speed of 1500 MHz on this model. It features 2816 SPUs as well as 176 Texture Address Units and 64 ROPs.Compare those specifications to the Radeon R9 M280X, which uses a 28 nm design. AMD has set the core frequency at 900 MHz. The GDDR5 RAM works at a speed of 1375 MHz on this model. It features 896 SPUs as well as 56 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 390X 8G, in theory, should perform a lot faster than the Radeon R9 M280X in general. (explain)
Texel RateThe Radeon R9 390X 8G is much (about 267%) better at texture filtering than the Radeon R9 M280X. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon R9 390X 8G is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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