Compare any two graphics cards:
GeForce 9600 GSO 384MB vs Radeon R9 M270X
IntroThe GeForce 9600 GSO 384MB comes with a core clock speed of 550 MHz and a GDDR3 memory speed of 800 MHz. It also uses a 192-bit memory bus, and uses a 65 nm design. It is made up of 96 SPUs, 48 Texture Address Units, and 12 Raster Operation Units.Compare those specs to the Radeon R9 M270X, which uses a 28 nm design. AMD has set the core frequency at 725 MHz. The GDDR5 memory works at a frequency of 1125 MHz on this specific model. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the Radeon R9 M270X should theoretically be quite a bit superior to the GeForce 9600 GSO 384MB in general. (explain)
Texel RateThe Radeon R9 M270X is just a bit (approximately 10%) more effective at AF than the GeForce 9600 GSO 384MB. (explain)
Pixel RateThe Radeon R9 M270X is a lot (about 76%) more effective at full screen anti-aliasing than the GeForce 9600 GSO 384MB, and will be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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