Compare any two graphics cards:
GeForce GT 240 GDDR5 vs Radeon R9 M270X
IntroThe GeForce GT 240 GDDR5 makes use of a 40 nm design. nVidia has clocked the core frequency at 550 MHz. The GDDR5 RAM works at a frequency of 850 MHz on this specific card. It features 96 SPUs as well as 32 TAUs and 8 ROPs.Compare those specs to the Radeon R9 M270X, which features a GPU core clock speed of 725 MHz, and 2048 MB of GDDR5 memory running at 1125 MHz through a 128-bit bus. It also features 640 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically, the Radeon R9 M270X should perform quite a bit faster than the GeForce GT 240 GDDR5 overall. (explain)
Texel RateThe Radeon R9 M270X is a lot (about 65%) faster with regards to anisotropic filtering than the GeForce GT 240 GDDR5. (explain)
Pixel RateThe Radeon R9 M270X should be a lot (more or less 164%) more effective at FSAA than the GeForce GT 240 GDDR5, and able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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