Compare any two graphics cards:
VS

GeForce GTX 965M vs Radeon R7 M265

Intro

The GeForce GTX 965M comes with core speeds of 944 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 memory. It features 1024 SPUs as well as 64 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon R7 M265, which comes with GPU core speed of 725 MHz, and 2048 MB of DDR3 RAM running at 1000 MHz through a 128-bit bus. It also features 384 SPUs, 24 TAUs, and 8 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 965M 5650 points
Radeon R7 M265 3256 points
Difference: 2394 (74%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 965M should be 100% quicker than the Radeon R7 M265 overall, due to its greater data rate. (explain)

GeForce GTX 965M 64000 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 32000 (100%)

Texel Rate

The GeForce GTX 965M is quite a bit (approximately 247%) better at texture filtering than the Radeon R7 M265. (explain)

GeForce GTX 965M 60416 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 43016 (247%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 965M is the winner, and very much so. (explain)

GeForce GTX 965M 30208 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 24408 (421%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 965M

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 965M Radeon R7 M265
Manufacturer nVidia AMD
Year January 5 2015 May 1 2014
Code Name GM204 Opal XT
Memory 2048 MB 2048 MB
Core Speed 944 MHz 725 MHz
Memory Speed 4000 MHz 2000 MHz
Power (Max TDP) 60 watts (Unknown) watts
Bandwidth 64000 MB/sec 32000 MB/sec
Texel Rate 60416 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 30208 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 1024 384
Texture Mapping Units 64 24
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 965M

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield