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GeForce GTX Titan X vs Radeon R7 M260

Intro

The GeForce GTX Titan X has core speeds of 1000 MHz on the GPU, and 1750 MHz on the 12288 MB of GDDR5 RAM. It features 3072 SPUs along with 192 Texture Address Units and 96 Rasterization Operator Units.

Compare those specs to the Radeon R7 M260, which uses a 28 nm design. AMD has clocked the core speed at 715 MHz. The DDR3 memory is set to run at a frequency of 1000 MHz on this particular card. It features 384 SPUs as well as 24 Texture Address Units and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon R7 M260 1120 points
Difference: 16759 (1496%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX Titan X should be much faster than the Radeon R7 M260 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 320000 (2000%)

Texel Rate

The GeForce GTX Titan X is a lot (about 1019%) faster with regards to texture filtering than the Radeon R7 M260. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 174840 (1019%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX Titan X is superior to the Radeon R7 M260, by a large margin. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 90280 (1578%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon R7 M260
Manufacturer nVidia AMD
Year March 2015 June 2014
Code Name GM200 Opal/Topaz
Memory 12288 MB 2048 MB
Core Speed 1000 MHz 715 MHz
Memory Speed 7000 MHz 2000 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 336000 MB/sec 16000 MB/sec
Texel Rate 192000 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 3072 384
Texture Mapping Units 192 24
Render Output Units 96 8
Bus Type GDDR5 DDR3
Bus Width 384-bit 64-bit
Fab Process 28 nm 28 nm
Transistors 8000 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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