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GeForce GTX 460 SE vs Radeon R5 M255

Intro

The GeForce GTX 460 SE uses a 40 nm design. nVidia has set the core speed at 650 MHz. The GDDR5 memory runs at a speed of 850 MHz on this particular model. It features 288 SPUs along with 48 Texture Address Units and 32 ROPs.

Compare those specs to the Radeon R5 M255, which has core speeds of 940 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 320 SPUs as well as 20 TAUs and 8 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 460 SE should be a lot faster than the Radeon R5 M255 overall. (explain)

GeForce GTX 460 SE 108800 MB/sec
Radeon R5 M255 16000 MB/sec
Difference: 92800 (580%)

Texel Rate

The GeForce GTX 460 SE should be much (about 66%) better at texture filtering than the Radeon R5 M255. (explain)

GeForce GTX 460 SE 31200 Mtexels/sec
Radeon R5 M255 18800 Mtexels/sec
Difference: 12400 (66%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 460 SE is the winner, by a large margin. (explain)

GeForce GTX 460 SE 20800 Mpixels/sec
Radeon R5 M255 7520 Mpixels/sec
Difference: 13280 (177%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460 SE

Amazon.com

Check prices at:

Radeon R5 M255

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 SE Radeon R5 M255
Manufacturer nVidia AMD
Year November 2010 June 2014
Code Name GF104 Jet Pro
Memory 1024 MB 2048 MB
Core Speed 650 MHz 940 MHz
Memory Speed 3400 MHz 2000 MHz
Power (Max TDP) 150 watts (Unknown) watts
Bandwidth 108800 MB/sec 16000 MB/sec
Texel Rate 31200 Mtexels/sec 18800 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 7520 Mpixels/sec
Unified Shaders 288 320
Texture Mapping Units 48 20
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 256-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 460 SE

Amazon.com

Check prices at:

Radeon R5 M255

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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