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GeForce GTX 970 vs Radeon R5 M230

Intro

The GeForce GTX 970 comes with a GPU core clock speed of 1050 MHz, and the 4096 MB of GDDR5 RAM runs at 1750 MHz through a 256-bit bus. It also features 1664 Stream Processors, 104 Texture Address Units, and 64 Raster Operation Units.

Compare all that to the Radeon R5 M230, which has core clock speeds of 780 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 320 SPUs along with 20 Texture Address Units and 4 ROPs.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
Radeon R5 M230 1281 points
Difference: 9586 (748%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTX 970 should in theory be quite a bit better than the Radeon R5 M230 overall. (explain)

GeForce GTX 970 224000 MB/sec
Radeon R5 M230 16000 MB/sec
Difference: 208000 (1300%)

Texel Rate

The GeForce GTX 970 will be a lot (more or less 600%) faster with regards to AF than the Radeon R5 M230. (explain)

GeForce GTX 970 109200 Mtexels/sec
Radeon R5 M230 15600 Mtexels/sec
Difference: 93600 (600%)

Pixel Rate

The GeForce GTX 970 is much (more or less 2054%) more effective at FSAA than the Radeon R5 M230, and also able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon R5 M230 3120 Mpixels/sec
Difference: 64080 (2054%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon R5 M230
Manufacturer nVidia AMD
Year September 2014 2014
Code Name GM204-200 Jet Pro
Memory 4096 MB 2048 MB
Core Speed 1050 MHz 780 MHz
Memory Speed 7000 MHz 2000 MHz
Power (Max TDP) 145 watts (Unknown) watts
Bandwidth 224000 MB/sec 16000 MB/sec
Texel Rate 109200 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 3120 Mpixels/sec
Unified Shaders 1664 320
Texture Mapping Units 104 20
Render Output Units 64 4
Bus Type GDDR5 DDR3
Bus Width 256-bit 64-bit
Fab Process 28 nm 28 nm
Transistors 5200 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon R5 M230

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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