Compare any two graphics cards:
VS

GeForce GTX 980M vs Radeon HD 7870 XT

Intro

The GeForce GTX 980M features core clock speeds of 1038 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1536 SPUs along with 96 Texture Address Units and 64 ROPs.

Compare all that to the Radeon HD 7870 XT, which makes use of a 28 nm design. AMD has clocked the core frequency at 925 MHz. The GDDR5 RAM works at a speed of 1500 MHz on this specific card. It features 1536 SPUs along with 96 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
Radeon HD 7870 XT 6390 points
Difference: 3086 (48%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
Radeon HD 7870 XT 185 Watts
Difference: 85 Watts (85%)

Memory Bandwidth

The Radeon HD 7870 XT should theoretically perform much faster than the GeForce GTX 980M overall. (explain)

Radeon HD 7870 XT 192000 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 64000 (50%)

Texel Rate

The GeForce GTX 980M will be a small bit (approximately 12%) more effective at texture filtering than the Radeon HD 7870 XT. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 10848 (12%)

Pixel Rate

The GeForce GTX 980M is much (more or less 124%) more effective at FSAA than the Radeon HD 7870 XT, and will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 36832 (124%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 980M Radeon HD 7870 XT
Manufacturer nVidia AMD
Year October 7 2014 November 2012
Code Name GM204 Tahiti LE
Memory 4096 MB 2048 MB
Core Speed 1038 MHz 925 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 100 watts 185 watts
Bandwidth 128000 MB/sec 192000 MB/sec
Texel Rate 99648 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1536 1536
Texture Mapping Units 96 96
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 980M

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield