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GeForce GTX 980M vs Radeon R9 Fury X

Intro

The GeForce GTX 980M makes use of a 28 nm design. nVidia has set the core speed at 1038 MHz. The GDDR5 RAM is set to run at a frequency of 1000 MHz on this card. It features 1536 SPUs along with 96 TAUs and 64 ROPs.

Compare those specs to the Radeon R9 Fury X, which has core clock speeds of 1050 MHz on the GPU, and 500 MHz on the 4096 MB of HBM memory. It features 4096 SPUs as well as 256 TAUs and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Fury X 14793 points
GeForce GTX 980M 9476 points
Difference: 5317 (56%)

Zcash Mining Hash Rate

Radeon R9 Fury X 450 Sol/s
GeForce GTX 980M 155 Sol/s
Difference: 295 (190%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
Radeon R9 Fury X 275 Watts
Difference: 175 Watts (175%)

Memory Bandwidth

In theory, the Radeon R9 Fury X should perform much faster than the GeForce GTX 980M in general. (explain)

Radeon R9 Fury X 512000 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 384000 (300%)

Texel Rate

The Radeon R9 Fury X will be quite a bit (about 170%) more effective at AF than the GeForce GTX 980M. (explain)

Radeon R9 Fury X 268800 Mtexels/sec
GeForce GTX 980M 99648 Mtexels/sec
Difference: 169152 (170%)

Pixel Rate

The Radeon R9 Fury X is just a bit (about 1%) more effective at FSAA than the GeForce GTX 980M, and should be able to handle higher resolutions while still performing well. (explain)

Radeon R9 Fury X 67200 Mpixels/sec
GeForce GTX 980M 66432 Mpixels/sec
Difference: 768 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

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Radeon R9 Fury X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon R9 Fury X
Manufacturer nVidia AMD
Year October 7 2014 June 2015
Code Name GM204 Fiji XT
Memory 4096 MB 4096 MB
Core Speed 1038 MHz 1050 MHz
Memory Speed 4000 MHz 500 MHz
Power (Max TDP) 100 watts 275 watts
Bandwidth 128000 MB/sec 512000 MB/sec
Texel Rate 99648 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 1536 4096
Texture Mapping Units 96 256
Render Output Units 64 64
Bus Type GDDR5 HBM
Bus Width 256-bit 4096-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon R9 Fury X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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