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GeForce GTX 970M vs Geforce GTX 760

Intro

The GeForce GTX 970M comes with a clock speed of 924 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 192-bit memory bus, and uses a 28 nm design. It features 1280 SPUs, 80 TAUs, and 48 ROPs.

Compare those specs to the Geforce GTX 760, which comes with clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 1152 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
Geforce GTX 760 5923 points
Difference: 1597 (27%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
Geforce GTX 760 170 Watts
Difference: 95 Watts (127%)

Memory Bandwidth

In theory, the Geforce GTX 760 is 100% faster than the GeForce GTX 970M overall, because of its greater bandwidth. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GTX 970M 96000 MB/sec
Difference: 96256 (100%)

Texel Rate

The Geforce GTX 760 is quite a bit (more or less 27%) better at AF than the GeForce GTX 970M. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GTX 970M 73920 Mtexels/sec
Difference: 20160 (27%)

Pixel Rate

The GeForce GTX 970M will be much (more or less 41%) better at AA than the Geforce GTX 760, and also should be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 970M 44352 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 12992 (41%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970M

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970M Geforce GTX 760
Manufacturer nVidia nVidia
Year October 7 2014 June 2013
Code Name GM204 GK104
Memory 3072 MB 2048 MB
Core Speed 924 MHz 980 MHz
Memory Speed 4000 MHz 6008 MHz
Power (Max TDP) 75 watts 170 watts
Bandwidth 96000 MB/sec 192256 MB/sec
Texel Rate 73920 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 44352 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 1280 1152
Texture Mapping Units 80 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 970M

Amazon.com

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Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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