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GeForce GTX 965M vs GeForce GTX Titan

Intro

The GeForce GTX 965M makes use of a 28 nm design. nVidia has set the core frequency at 944 MHz. The GDDR5 memory works at a frequency of 1000 MHz on this particular card. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

Compare those specs to the GeForce GTX Titan, which features GPU clock speed of 837 MHz, and 6144 MB of GDDR5 RAM running at 1502 MHz through a 384-bit bus. It also is made up of 2688 SPUs, 224 Texture Address Units, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
GeForce GTX 965M 5650 points
Difference: 4512 (80%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 965M 60 Watts
GeForce GTX Titan 250 Watts
Difference: 190 Watts (317%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan should in theory be much better than the GeForce GTX 965M in general. (explain)

GeForce GTX Titan 288384 MB/sec
GeForce GTX 965M 64000 MB/sec
Difference: 224384 (351%)

Texel Rate

The GeForce GTX Titan is quite a bit (more or less 210%) more effective at anisotropic filtering than the GeForce GTX 965M. (explain)

GeForce GTX Titan 187488 Mtexels/sec
GeForce GTX 965M 60416 Mtexels/sec
Difference: 127072 (210%)

Pixel Rate

The GeForce GTX Titan is much (approximately 33%) faster with regards to AA than the GeForce GTX 965M, and will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX Titan 40176 Mpixels/sec
GeForce GTX 965M 30208 Mpixels/sec
Difference: 9968 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 965M

Amazon.com

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GeForce GTX Titan

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 965M GeForce GTX Titan
Manufacturer nVidia nVidia
Year January 5 2015 February 2013
Code Name GM204 GK110
Memory 2048 MB 6144 MB
Core Speed 944 MHz 837 MHz
Memory Speed 4000 MHz 6008 MHz
Power (Max TDP) 60 watts 250 watts
Bandwidth 64000 MB/sec 288384 MB/sec
Texel Rate 60416 Mtexels/sec 187488 Mtexels/sec
Pixel Rate 30208 Mpixels/sec 40176 Mpixels/sec
Unified Shaders 1024 2688
Texture Mapping Units 64 224
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transported past the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 965M

Amazon.com

Check prices at:

GeForce GTX Titan

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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