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GeForce GTX 950M vs Radeon HD 6850

Intro

The GeForce GTX 950M uses a 28 nm design. nVidia has clocked the core speed at 914 MHz. The DDR3 memory works at a speed of 1000 MHz on this model. It features 640 SPUs as well as 40 TAUs and 16 ROPs.

Compare those specs to the Radeon HD 6850, which comes with GPU core speed of 775 MHz, and 1024 MB of GDDR5 memory set to run at 1000 MHz through a 256-bit bus. It also is comprised of 960 SPUs, 48 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950M 3330 points
Radeon HD 6850 2395 points
Difference: 935 (39%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon HD 6850 127 Watts
Difference: 72 Watts (131%)

Memory Bandwidth

Theoretically, the Radeon HD 6850 should be a lot faster than the GeForce GTX 950M overall. (explain)

Radeon HD 6850 128000 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 96000 (300%)

Texel Rate

The Radeon HD 6850 will be a bit (about 2%) better at anisotropic filtering than the GeForce GTX 950M. (explain)

Radeon HD 6850 37200 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 640 (2%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 6850 is a better choice, and very much so. (explain)

Radeon HD 6850 24800 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 10176 (70%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Radeon HD 6850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon HD 6850
Manufacturer nVidia AMD
Year March 12 2015 October 2010
Code Name GM107 Barts Pro
Memory 2048 MB 1024 MB
Core Speed 914 MHz 775 MHz
Memory Speed 2000 MHz 4000 MHz
Power (Max TDP) 55 watts 127 watts
Bandwidth 32000 MB/sec 128000 MB/sec
Texel Rate 36560 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 640 960
Texture Mapping Units 40 48
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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