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GeForce GTX 950M vs Radeon R9 295X2

Intro

The GeForce GTX 950M comes with clock speeds of 914 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 640 SPUs along with 40 TAUs and 16 ROPs.

Compare that to the Radeon R9 295X2, which makes use of a 28 nm design. AMD has clocked the core frequency at 1018 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this specific card. It features 2816 SPUs as well as 176 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 295X2 21205 points
GeForce GTX 950M 3330 points
Difference: 17875 (537%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon R9 295X2 500 Watts
Difference: 445 Watts (809%)

Memory Bandwidth

Performance-wise, the Radeon R9 295X2 should in theory be a lot superior to the GeForce GTX 950M in general. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 608000 (1900%)

Texel Rate

The Radeon R9 295X2 is quite a bit (more or less 880%) more effective at texture filtering than the GeForce GTX 950M. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 321776 (880%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R9 295X2 is the winner, and very much so. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 115680 (791%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon R9 295X2
Manufacturer nVidia AMD
Year March 12 2015 April 2014
Code Name GM107 Vesuvius
Memory 2048 MB 4096 MB (x2)
Core Speed 914 MHz 1018 MHz (x2)
Memory Speed 2000 MHz 5000 MHz (x2)
Power (Max TDP) 55 watts 500 watts
Bandwidth 32000 MB/sec 640000 MB/sec
Texel Rate 36560 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 640 2816 (x2)
Texture Mapping Units 40 176 (x2)
Render Output Units 16 64 (x2)
Bus Type DDR3 GDDR5
Bus Width 128-bit 512-bit (x2)
Fab Process 28 nm 28 nm
Transistors (Unknown) million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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