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GeForce 920M vs GeForce GTX 950M

Intro

The GeForce 920M makes use of a 28 nm design. nVidia has set the core speed at 954 MHz. The DDR3 memory works at a speed of 900 MHz on this specific card. It features 384 SPUs as well as 32 TAUs and 8 ROPs.

Compare that to the GeForce GTX 950M, which has core speeds of 914 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950M 3330 points
GeForce 920M 1180 points
Difference: 2150 (182%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 950M should in theory be much faster than the GeForce 920M in general. (explain)

GeForce GTX 950M 32000 MB/sec
GeForce 920M 14400 MB/sec
Difference: 17600 (122%)

Texel Rate

The GeForce GTX 950M is just a bit (more or less 20%) more effective at anisotropic filtering than the GeForce 920M. (explain)

GeForce GTX 950M 36560 Mtexels/sec
GeForce 920M 30528 Mtexels/sec
Difference: 6032 (20%)

Pixel Rate

The GeForce GTX 950M will be quite a bit (approximately 92%) faster with regards to FSAA than the GeForce 920M, and also capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 950M 14624 Mpixels/sec
GeForce 920M 7632 Mpixels/sec
Difference: 6992 (92%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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GeForce GTX 950M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M GeForce GTX 950M
Manufacturer nVidia nVidia
Year March 12 2015 March 12 2015
Code Name GK208 GM107
Memory 2048 MB 2048 MB
Core Speed 954 MHz 914 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) (Unknown) watts 55 watts
Bandwidth 14400 MB/sec 32000 MB/sec
Texel Rate 30528 Mtexels/sec 36560 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 14624 Mpixels/sec
Unified Shaders 384 640
Texture Mapping Units 32 40
Render Output Units 8 16
Bus Type DDR3 DDR3
Bus Width 64-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

GeForce GTX 950M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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