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GeForce 940M vs GeForce GTS 150

Intro

The GeForce 940M comes with a clock frequency of 1072 MHz and a DDR3 memory speed of 1000 MHz. It also makes use of a 64-bit bus, and uses a 28 nm design. It is comprised of 384 SPUs, 24 TAUs, and 8 ROPs.

Compare that to the GeForce GTS 150, which features a clock speed of 740 MHz and a GDDR3 memory speed of 500 MHz. It also features a 256-bit bus, and uses a 55 nm design. It is comprised of 128 SPUs, 64 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the GeForce GTS 150 should in theory be a lot better than the GeForce 940M overall. (explain)

GeForce GTS 150 32000 MB/sec
GeForce 940M 16000 MB/sec
Difference: 16000 (100%)

Texel Rate

The GeForce GTS 150 is quite a bit (more or less 84%) more effective at AF than the GeForce 940M. (explain)

GeForce GTS 150 47360 Mtexels/sec
GeForce 940M 25728 Mtexels/sec
Difference: 21632 (84%)

Pixel Rate

The GeForce GTS 150 will be quite a bit (about 38%) better at anti-aliasing than the GeForce 940M, and also will be capable of handling higher resolutions better. (explain)

GeForce GTS 150 11840 Mpixels/sec
GeForce 940M 8576 Mpixels/sec
Difference: 3264 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 940M

Amazon.com

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GeForce GTS 150

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 940M GeForce GTS 150
Manufacturer nVidia nVidia
Year March 12 2015 March 10, 2009
Code Name GM108 G92b
Memory 2048 MB 1024 MB
Core Speed 1072 MHz 740 MHz
Memory Speed 2000 MHz 1000 MHz
Power (Max TDP) (Unknown) watts 141 watts
Bandwidth 16000 MB/sec 32000 MB/sec
Texel Rate 25728 Mtexels/sec 47360 Mtexels/sec
Pixel Rate 8576 Mpixels/sec 11840 Mpixels/sec
Unified Shaders 384 128
Texture Mapping Units 24 64
Render Output Units 8 16
Bus Type DDR3 GDDR3
Bus Width 64-bit 256-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 754 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred past the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 940M

Amazon.com

Check prices at:

GeForce GTS 150

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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