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GeForce 920M vs GeForce GTX 660

Intro

The GeForce 920M features a GPU clock speed of 954 MHz, and the 2048 MB of DDR3 memory is set to run at 900 MHz through a 64-bit bus. It also is comprised of 384 Stream Processors, 32 TAUs, and 8 Raster Operation Units.

Compare those specs to the GeForce GTX 660, which features clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 960 SPUs along with 80 Texture Address Units and 24 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 5063 points
GeForce 920M 1180 points
Difference: 3883 (329%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 660 should perform quite a bit faster than the GeForce 920M in general. (explain)

GeForce GTX 660 144192 MB/sec
GeForce 920M 14400 MB/sec
Difference: 129792 (901%)

Texel Rate

The GeForce GTX 660 will be much (approximately 157%) more effective at AF than the GeForce 920M. (explain)

GeForce GTX 660 78400 Mtexels/sec
GeForce 920M 30528 Mtexels/sec
Difference: 47872 (157%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 660 is a better choice, and very much so. (explain)

GeForce GTX 660 23520 Mpixels/sec
GeForce 920M 7632 Mpixels/sec
Difference: 15888 (208%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 920M

Amazon.com

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GeForce GTX 660

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 920M GeForce GTX 660
Manufacturer nVidia nVidia
Year March 12 2015 September 2012
Code Name GK208 GK106
Memory 2048 MB 2048 MB
Core Speed 954 MHz 980 MHz
Memory Speed 1800 MHz 6008 MHz
Power (Max TDP) (Unknown) watts 140 watts
Bandwidth 14400 MB/sec 144192 MB/sec
Texel Rate 30528 Mtexels/sec 78400 Mtexels/sec
Pixel Rate 7632 Mpixels/sec 23520 Mpixels/sec
Unified Shaders 384 960
Texture Mapping Units 32 80
Render Output Units 8 24
Bus Type DDR3 GDDR5
Bus Width 64-bit 192-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 920M

Amazon.com

Check prices at:

GeForce GTX 660

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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