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GeForce GTX 550 Ti vs Radeon R9 390X 8G

Intro

The GeForce GTX 550 Ti uses a 40 nm design. nVidia has set the core speed at 900 MHz. The GDDR5 RAM works at a speed of 1026 MHz on this particular model. It features 192 SPUs along with 32 TAUs and 24 Rasterization Operator Units.

Compare those specs to the Radeon R9 390X 8G, which comes with core clock speeds of 1050 MHz on the GPU, and 1500 MHz on the 8192 MB of GDDR5 RAM. It features 2816 SPUs along with 176 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390X 8G 13555 points
GeForce GTX 550 Ti 1897 points
Difference: 11658 (615%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 550 Ti 116 Watts
Radeon R9 390X 8G 275 Watts
Difference: 159 Watts (137%)

Memory Bandwidth

In theory, the Radeon R9 390X 8G should perform much faster than the GeForce GTX 550 Ti in general. (explain)

Radeon R9 390X 8G 384000 MB/sec
GeForce GTX 550 Ti 98496 MB/sec
Difference: 285504 (290%)

Texel Rate

The Radeon R9 390X 8G is a lot (more or less 542%) more effective at texture filtering than the GeForce GTX 550 Ti. (explain)

Radeon R9 390X 8G 184800 Mtexels/sec
GeForce GTX 550 Ti 28800 Mtexels/sec
Difference: 156000 (542%)

Pixel Rate

The Radeon R9 390X 8G should be quite a bit (approximately 211%) faster with regards to FSAA than the GeForce GTX 550 Ti, and also able to handle higher resolutions while still performing well. (explain)

Radeon R9 390X 8G 67200 Mpixels/sec
GeForce GTX 550 Ti 21600 Mpixels/sec
Difference: 45600 (211%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 550 Ti

Amazon.com

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Radeon R9 390X 8G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 550 Ti Radeon R9 390X 8G
Manufacturer nVidia AMD
Year March 2011 June 2015
Code Name GF116 Grenada XT
Memory 1024 MB 8192 MB
Core Speed 900 MHz 1050 MHz
Memory Speed 4104 MHz 6000 MHz
Power (Max TDP) 116 watts 275 watts
Bandwidth 98496 MB/sec 384000 MB/sec
Texel Rate 28800 Mtexels/sec 184800 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 192 2816
Texture Mapping Units 32 176
Render Output Units 24 64
Bus Type GDDR5 GDDR5
Bus Width 192-bit 512-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 6200 million
Bus PCIe 2.1 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 550 Ti

Amazon.com

Check prices at:

Radeon R9 390X 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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