Compare any two graphics cards:
Radeon R7 360 vs Radeon R9 390 8G
IntroThe Radeon R7 360 uses a 28 nm design. AMD has clocked the core frequency at 1050 MHz. The GDDR5 memory is set to run at a speed of 1625 MHz on this specific card. It features 768 SPUs as well as 48 Texture Address Units and 16 ROPs.Compare those specs to the Radeon R9 390 8G, which uses a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 RAM runs at a speed of 1500 MHz on this particular card. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 390 8G should in theory be quite a bit better than the Radeon R7 360 in general. (explain)
Texel RateThe Radeon R9 390 8G should be quite a bit (more or less 217%) better at texture filtering than the Radeon R7 360. (explain)
Pixel RateThe Radeon R9 390 8G should be a lot (approximately 281%) better at full screen anti-aliasing than the Radeon R7 360, and able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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