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GeForce GTX 960 vs Radeon R9 380 2G

Intro

The GeForce GTX 960 comes with a clock speed of 1127 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It features 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon R9 380 2G, which has a GPU core clock speed of 970 MHz, and 2048 MB of GDDR5 memory running at 1425 MHz through a 256-bit bus. It also is made up of 1792 Stream Processors, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
GeForce GTX 960 7627 points
Difference: 1223 (16%)

Ethereum Mining Hash Rate

Radeon R9 380 2G 19 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 8 (73%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon R9 380 2G 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

In theory, the Radeon R9 380 2G will be 63% faster than the GeForce GTX 960 in general, due to its higher data rate. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 70400 (63%)

Texel Rate

The Radeon R9 380 2G will be much (about 51%) better at anisotropic filtering than the GeForce GTX 960. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 36512 (51%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 960 is the winner, not by a very large margin though. (explain)

GeForce GTX 960 36064 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 5024 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R9 380 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R9 380 2G
Manufacturer nVidia AMD
Year January 2015 June 2015
Code Name GM206 Antigua PRO
Memory 2048 MB 2048 MB
Core Speed 1127 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 112000 MB/sec 182400 MB/sec
Texel Rate 72128 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1024 1792
Texture Mapping Units 64 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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