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GeForce GT 640 DDR3 vs Radeon R7 370 2G

Intro

The GeForce GT 640 DDR3 uses a 28 nm design. nVidia has set the core speed at 900 MHz. The DDR3 memory runs at a speed of 1782 MHz on this particular model. It features 384 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon R7 370 2G, which features a clock speed of 975 MHz and a GDDR5 memory speed of 1400 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 370 2G 5582 points
GeForce GT 640 DDR3 1560 points
Difference: 4022 (258%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 640 DDR3 65 Watts
Radeon R7 370 2G 110 Watts
Difference: 45 Watts (69%)

Memory Bandwidth

Performance-wise, the Radeon R7 370 2G should in theory be a lot better than the GeForce GT 640 DDR3 overall. (explain)

Radeon R7 370 2G 179200 MB/sec
GeForce GT 640 DDR3 57024 MB/sec
Difference: 122176 (214%)

Texel Rate

The Radeon R7 370 2G will be a lot (approximately 117%) better at texture filtering than the GeForce GT 640 DDR3. (explain)

Radeon R7 370 2G 62400 Mtexels/sec
GeForce GT 640 DDR3 28800 Mtexels/sec
Difference: 33600 (117%)

Pixel Rate

The Radeon R7 370 2G should be a lot (more or less 117%) better at FSAA than the GeForce GT 640 DDR3, and will be able to handle higher screen resolutions better. (explain)

Radeon R7 370 2G 31200 Mpixels/sec
GeForce GT 640 DDR3 14400 Mpixels/sec
Difference: 16800 (117%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 640 DDR3

Amazon.com

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Radeon R7 370 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 640 DDR3 Radeon R7 370 2G
Manufacturer nVidia AMD
Year June 2012 June 2015
Code Name GK107 Trinidad
Memory 2048 MB 2048 MB
Core Speed 900 MHz 975 MHz
Memory Speed 3564 MHz 5600 MHz
Power (Max TDP) 65 watts 110 watts
Bandwidth 57024 MB/sec 179200 MB/sec
Texel Rate 28800 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 384 1024
Texture Mapping Units 32 64
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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