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GeForce GTX 660 vs Radeon R7 370 2G

Intro

The GeForce GTX 660 makes use of a 28 nm design. nVidia has clocked the core speed at 980 MHz. The GDDR5 RAM is set to run at a frequency of 1502 MHz on this card. It features 960 SPUs along with 80 TAUs and 24 Rasterization Operator Units.

Compare those specifications to the Radeon R7 370 2G, which has a core clock frequency of 975 MHz and a GDDR5 memory speed of 1400 MHz. It also uses a 256-bit bus, and uses a 28 nm design. It is comprised of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R7 370 2G 5582 points
GeForce GTX 660 5063 points
Difference: 519 (10%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 2G 110 Watts
GeForce GTX 660 140 Watts
Difference: 30 Watts (27%)

Memory Bandwidth

The Radeon R7 370 2G, in theory, should be quite a bit faster than the GeForce GTX 660 overall. (explain)

Radeon R7 370 2G 179200 MB/sec
GeForce GTX 660 144192 MB/sec
Difference: 35008 (24%)

Texel Rate

The GeForce GTX 660 should be much (more or less 26%) more effective at anisotropic filtering than the Radeon R7 370 2G. (explain)

GeForce GTX 660 78400 Mtexels/sec
Radeon R7 370 2G 62400 Mtexels/sec
Difference: 16000 (26%)

Pixel Rate

The Radeon R7 370 2G should be a lot (approximately 33%) faster with regards to anti-aliasing than the GeForce GTX 660, and able to handle higher screen resolutions without losing too much performance. (explain)

Radeon R7 370 2G 31200 Mpixels/sec
GeForce GTX 660 23520 Mpixels/sec
Difference: 7680 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660

Amazon.com

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Radeon R7 370 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Radeon R7 370 2G
Manufacturer nVidia AMD
Year September 2012 June 2015
Code Name GK106 Trinidad
Memory 2048 MB 2048 MB
Core Speed 980 MHz 975 MHz
Memory Speed 6008 MHz 5600 MHz
Power (Max TDP) 140 watts 110 watts
Bandwidth 144192 MB/sec 179200 MB/sec
Texel Rate 78400 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 960 1024
Texture Mapping Units 80 64
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 660

Amazon.com

Check prices at:

Radeon R7 370 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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