Compare any two graphics cards:
VS

GeForce GTX 570 vs Radeon R7 360

Intro

The GeForce GTX 570 features core speeds of 732 MHz on the GPU, and 950 MHz on the 1280 MB of GDDR5 RAM. It features 480 SPUs along with 60 TAUs and 40 Rasterization Operator Units.

Compare that to the Radeon R7 360, which features core speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 RAM. It features 768 SPUs as well as 48 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 570 4387 points
Radeon R7 360 4110 points
Difference: 277 (7%)

Ethereum Mining Hash Rate

GeForce GTX 570 13 Mh/s
Radeon R7 360 10 Mh/s
Difference: 3 (30%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce GTX 570 219 Watts
Difference: 119 Watts (119%)

Memory Bandwidth

In theory, the GeForce GTX 570 should perform much faster than the Radeon R7 360 overall. (explain)

GeForce GTX 570 152000 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 48000 (46%)

Texel Rate

The Radeon R7 360 is a little bit (approximately 15%) better at AF than the GeForce GTX 570. (explain)

Radeon R7 360 50400 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 6480 (15%)

Pixel Rate

The GeForce GTX 570 is a lot (approximately 74%) faster with regards to full screen anti-aliasing than the Radeon R7 360, and capable of handling higher resolutions more effectively. (explain)

GeForce GTX 570 29280 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 12480 (74%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 570

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 570 Radeon R7 360
Manufacturer nVidia AMD
Year December 2010 June 2015
Code Name GF110 Tobago
Memory 1280 MB 2048 MB
Core Speed 732 MHz 1050 MHz
Memory Speed 3800 MHz 6500 MHz
Power (Max TDP) 219 watts 100 watts
Bandwidth 152000 MB/sec 104000 MB/sec
Texel Rate 43920 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 480 768
Texture Mapping Units 60 48
Render Output Units 40 16
Bus Type GDDR5 GDDR5
Bus Width 320-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 2080 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 570

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield