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GeForce GTX 980 Ti vs Radeon HD 7970

Intro

The GeForce GTX 980 Ti has a clock frequency of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 384-bit bus, and makes use of a 28 nm design. It is made up of 2816 SPUs, 176 Texture Address Units, and 96 Raster Operation Units.

Compare that to the Radeon HD 7970, which makes use of a 28 nm design. AMD has set the core speed at 925 MHz. The GDDR5 memory runs at a speed of 1375 MHz on this specific model. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 Ti 17120 points
Radeon HD 7970 8225 points
Difference: 8895 (108%)

Grand Theft Auto V | 1920x1080 | Very High

GeForce GTX 980 Ti 80 FPS
Radeon HD 7970 37 FPS
Difference: 43 (116%)

Ethereum Mining Hash Rate

GeForce GTX 980 Ti 22 Mh/s
Radeon HD 7970 21 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

As far as performance goes, the GeForce GTX 980 Ti should in theory be much better than the Radeon HD 7970 in general. (explain)

GeForce GTX 980 Ti 336000 MB/sec
Radeon HD 7970 264000 MB/sec
Difference: 72000 (27%)

Texel Rate

The GeForce GTX 980 Ti will be much (about 49%) faster with regards to AF than the Radeon HD 7970. (explain)

GeForce GTX 980 Ti 176000 Mtexels/sec
Radeon HD 7970 118400 Mtexels/sec
Difference: 57600 (49%)

Pixel Rate

The GeForce GTX 980 Ti is much (approximately 224%) faster with regards to full screen anti-aliasing than the Radeon HD 7970, and also able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 980 Ti 96000 Mpixels/sec
Radeon HD 7970 29600 Mpixels/sec
Difference: 66400 (224%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980 Ti

Amazon.com

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Radeon HD 7970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Ti Radeon HD 7970
Manufacturer nVidia AMD
Year June 2015 January 2012
Code Name GM200 Tahiti XT
Memory 6144 MB 3072 MB
Core Speed 1000 MHz 925 MHz
Memory Speed 7000 MHz 5500 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 336000 MB/sec 264000 MB/sec
Texel Rate 176000 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 2816 2048
Texture Mapping Units 176 128
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 980 Ti

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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